Additionally, any hero who succeeds on a DC 15 Perception check hears heavy thudding sounds in the distance, along with the noises of plants being crushed, indicating the presence of a walker of some kind.įortunately for the heroes, their Felucian Scout is aware of a secret entrance. Stormtroopers stand guard at the facility's blast doors, while the low hum of repulsor engines indicates that there might be Scout Troopers on patrol nearby. Otherwise, there are no other visible entrances or exits to the facility. A large set of blast doors denotes the ground floor entry to the building, while a single gun turret (Which appears to be an E-Web Repeating Blaster built into the wall) juts out a few meters to the door's left. The second story of the building is visibly smaller than the ground floor, and blinking lights line the top floor's edges. When the heroes arrive, they discover that the prison facility is a relatively squat, two-story building in characteristic Imperial style: gray walls with a slight outward slant, no visible windows, and a plain visage that leaves no room for accoutrements. Their guide doesn't say much on the journey- and unless the heroes have a Protocol Droid, they won't understand him, anyway- and simply leads them to their target with solemn determination. Their Felucian Scout leads them around obstacles and potential threats and takes them directly to the facility. Once the heroes have concluded their visit to the Felucian village (And prevented the Imperials from reporting its location), they can make their way to the Imperial prison facility. Reference Book: Star Wars Saga Edition Dawn of Defiance